/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
 
This file is part of Quake III Arena source code.
 
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
 
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
 
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/
//
/*
=======================================================================
 
CONFIRMATION MENU
 
=======================================================================
*/


#include "ui_local.h"


#define ART_CONFIRM_FRAME	"menu/art/cut_frame"

#define ID_CONFIRM_NO		10
#define ID_CONFIRM_YES		11


typedef struct
{
    menuframework_s menu;

    menutext_s		no;
    menutext_s		yes;

    int				slashX;
    const char *	question;
    void			(*draw)( void );
    void			(*action)( qboolean result );

    int style;
    const char **lines;
}
confirmMenu_t;


static confirmMenu_t	s_confirm;


/*
=================
ConfirmMenu_Event
=================
*/
static void ConfirmMenu_Event( void* ptr, int event )
{
    qboolean	result;

    if( event != QM_ACTIVATED )
    {
        return;
    }

    UI_PopMenu();

    if( ((menucommon_s*)ptr)->id == ID_CONFIRM_NO )
    {
        result = qfalse;
    }
    else
    {
        result = qtrue;
    }

    if( s_confirm.action )
    {
        s_confirm.action( result );
    }
}


/*
=================
ConfirmMenu_Key
=================
*/
static sfxHandle_t ConfirmMenu_Key( int key )
{
    switch ( key )
    {
    case K_KP_LEFTARROW:
    case K_LEFTARROW:
    case K_KP_RIGHTARROW:
    case K_RIGHTARROW:
        key = K_TAB;
        break;

    case 'n':
    case 'N':
        ConfirmMenu_Event( &s_confirm.no, QM_ACTIVATED );
        break;

    case 'y':
    case 'Y':
        ConfirmMenu_Event( &s_confirm.yes, QM_ACTIVATED );
        break;
    }

    return Menu_DefaultKey( &s_confirm.menu, key );
}


/*
=================
MessaheMenu_Draw
=================
*/
static void MessageMenu_Draw( void )
{
    int i,y;

    UI_DrawNamedPic( 142, 118, 359, 256, ART_CONFIRM_FRAME );

    y = 188;
    for(i=0; s_confirm.lines[i]; i++)
    {
        UI_DrawProportionalString( 320, y, s_confirm.lines[i], s_confirm.style, color_red );
        y += 18;
    }

    Menu_Draw( &s_confirm.menu );

    if( s_confirm.draw )
    {
        s_confirm.draw();
    }
}

/*
=================
ConfirmMenu_Draw
=================
*/
static void ConfirmMenu_Draw( void )
{
    UI_DrawNamedPic( 142, 118, 359, 256, ART_CONFIRM_FRAME );
    UI_DrawProportionalString( 320, 204, s_confirm.question, s_confirm.style, color_red );
    UI_DrawProportionalString( s_confirm.slashX, 265, "/", UI_LEFT|UI_INVERSE, color_red );

    Menu_Draw( &s_confirm.menu );

    if( s_confirm.draw )
    {
        s_confirm.draw();
    }
}


/*
=================
ConfirmMenu_Cache
=================
*/
void ConfirmMenu_Cache( void )
{
    RE_RegisterShaderNoMip( ART_CONFIRM_FRAME );
}


/*
=================
UI_ConfirmMenu_Stlye
=================
*/
void UI_ConfirmMenu_Style( const char *question, int style, void (*draw)( void ), void (*action)( qboolean result ) )
{
    uiClientState_t	cstate;
    int	n1, n2, n3;
    int	l1, l2, l3;

    // zero set all our globals
    memset( &s_confirm, 0, sizeof(s_confirm) );

    ConfirmMenu_Cache();

    n1 = UI_ProportionalStringWidth( "YES/NO" );
    n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH;
    n3 = UI_ProportionalStringWidth( "/" )  + PROP_GAP_WIDTH;
    l1 = 320 - ( n1 / 2 );
    l2 = l1 + n2;
    l3 = l2 + n3;
    s_confirm.slashX = l2;

    s_confirm.question = question;
    s_confirm.draw = draw;
    s_confirm.action = action;
    s_confirm.style = style;

    s_confirm.menu.draw       = ConfirmMenu_Draw;
    s_confirm.menu.key        = ConfirmMenu_Key;
    s_confirm.menu.wrapAround = qtrue;

    GetClientState( &cstate );
    if ( cstate.connState >= CA_CONNECTED )
    {
        s_confirm.menu.fullscreen = qfalse;
    }
    else
    {
        s_confirm.menu.fullscreen = qtrue;
    }

    s_confirm.yes.generic.type		= MTYPE_PTEXT;
    s_confirm.yes.generic.flags		= QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
    s_confirm.yes.generic.callback	= ConfirmMenu_Event;
    s_confirm.yes.generic.id		= ID_CONFIRM_YES;
    s_confirm.yes.generic.x			= l1;
    s_confirm.yes.generic.y			= 264;
    s_confirm.yes.string			= "YES";
    s_confirm.yes.color				= color_red;
    s_confirm.yes.style				= UI_LEFT;

    s_confirm.no.generic.type		= MTYPE_PTEXT;
    s_confirm.no.generic.flags		= QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
    s_confirm.no.generic.callback	= ConfirmMenu_Event;
    s_confirm.no.generic.id			= ID_CONFIRM_NO;
    s_confirm.no.generic.x		    = l3;
    s_confirm.no.generic.y		    = 264;
    s_confirm.no.string				= "NO";
    s_confirm.no.color			    = color_red;
    s_confirm.no.style			    = UI_LEFT;

    Menu_AddItem( &s_confirm.menu,	&s_confirm.yes );
    Menu_AddItem( &s_confirm.menu,	&s_confirm.no );

    UI_PushMenu( &s_confirm.menu );

    Menu_SetCursorToItem( &s_confirm.menu, &s_confirm.no );
}

/*
=================
UI_ConfirmMenu
=================
*/
void UI_ConfirmMenu( const char *question, void (*draw)( void ), void (*action)( qboolean result ) )
{
    UI_ConfirmMenu_Style(question, UI_CENTER|UI_INVERSE, draw, action);
}

/*
=================
UI_Message
hacked over from Confirm stuff
=================
*/
void UI_Message( const char **lines )
{
    uiClientState_t	cstate;
    int n1, l1;

    // zero set all our globals
    memset( &s_confirm, 0, sizeof(s_confirm) );

    ConfirmMenu_Cache();

    n1 = UI_ProportionalStringWidth( "OK" );
    l1 = 320 - ( n1 / 2 );

    s_confirm.lines = lines;
    s_confirm.style = UI_CENTER|UI_INVERSE|UI_SMALLFONT;

    s_confirm.menu.draw       = MessageMenu_Draw;
    s_confirm.menu.key        = ConfirmMenu_Key;
    s_confirm.menu.wrapAround = qtrue;

    GetClientState( &cstate );
    if ( cstate.connState >= CA_CONNECTED )
    {
        s_confirm.menu.fullscreen = qfalse;
    }
    else
    {
        s_confirm.menu.fullscreen = qtrue;
    }

    s_confirm.yes.generic.type		= MTYPE_PTEXT;
    s_confirm.yes.generic.flags		= QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
    s_confirm.yes.generic.callback	= ConfirmMenu_Event;
    s_confirm.yes.generic.id		= ID_CONFIRM_YES;
    s_confirm.yes.generic.x			= l1;
    s_confirm.yes.generic.y			= 280;
    s_confirm.yes.string			= "OK";
    s_confirm.yes.color				= color_red;
    s_confirm.yes.style				= UI_LEFT;

    Menu_AddItem( &s_confirm.menu,	&s_confirm.yes );

    UI_PushMenu( &s_confirm.menu );

    Menu_SetCursorToItem( &s_confirm.menu, &s_confirm.yes );
}
